Sorry it's taken so long to arrive... okay, I see that you're using photoshop etc. to create your animatic? I wonder how this is helping you improve your drawing skills? It's the bit you need to feel more confident about remember... Remember too that the emphasis of this project is on students demonstrating their understanding of the principles of animation through the quality of their drawing and the performance of their object - in your case an umbrella. Your story is actually rather sweet; but you're not really thinking about the space at all; the POV is static and mid-distance; think about using a greater variety of viewpoints/cameras - just as you would with cameras in Maya in a digital space. think about close-ups, for example. Also, in terms of animation itself, your animatic suggests a rather 'stiff' approach; check out the 'rubber hose' style of animation as seen here:
http://www.youtube.com/watch?v=2FnXXn0USos
Notice how everything is 'rubberised' for maximum 'squash and stretch' and 'bounce'... We'll be looking at the animation in particular - so be sure to give yourself opportunities for lots of action, exaggeration and well-observed movement and 'body language'.
Interim Online Review 23/03/2011
ReplyDeleteEvening Roy,
Sorry it's taken so long to arrive... okay, I see that you're using photoshop etc. to create your animatic? I wonder how this is helping you improve your drawing skills? It's the bit you need to feel more confident about remember... Remember too that the emphasis of this project is on students demonstrating their understanding of the principles of animation through the quality of their drawing and the performance of their object - in your case an umbrella. Your story is actually rather sweet; but you're not really thinking about the space at all; the POV is static and mid-distance; think about using a greater variety of viewpoints/cameras - just as you would with cameras in Maya in a digital space. think about close-ups, for example. Also, in terms of animation itself, your animatic suggests a rather 'stiff' approach; check out the 'rubber hose' style of animation as seen here:
http://www.youtube.com/watch?v=2FnXXn0USos
Notice how everything is 'rubberised' for maximum 'squash and stretch' and 'bounce'... We'll be looking at the animation in particular - so be sure to give yourself opportunities for lots of action, exaggeration and well-observed movement and 'body language'.